I am a 4th year student at Boise State University in the GIMM (Games, Interactive Media, and Mobile) program. I started coding and working on small games and projects about 10 years ago, and while most of those early ones weren't that good, I've always had fun making things for people to experience and enjoy. While I now focus mainly on the design and art side of games and technology, I still often work in C# for personal and school projects. Keep scrolling if you want to see some of my newer projects, or go to the archive if you want to see some older stuff that I keep around just for fun.
Game Development, VR Development, Web Development, Substance Suite, Adobe Suite, Microsoft Suite
3D Art, Game Design, Graphic Design, Environment Art, Photography, UX Design, Drawing
Teaching, Education, Project Organization, Problem Solving, Brainstorming, Communication
Joined Boise State University, becoming a GIMM (Games, Interactive Media, and Mobile) major in Spring 2017. Expected to graduate in Spring 2021.
Served an officer in the Dungeons & Broncos club at Boise State. My job was to help others with creating props, either through traditional means or use of 3D printers, as well as helping new DM's with planning and finding players.
Worked with the Old Idaho Penitentiary to create a WWI VR experience for their museum. Worked as the lead 3D artist, creating the environments and some other assets, as well as having a heavy input in design.
Working with local teachers and educators to help introduce technology and challenge based learning into the classroom. Heavy focus on education, app design, and prototyping.
Graphic Designer
Programmer & Game Dev
Game & Sound Designer
To contact me, e-mail me at
dahrens.chris@gmail.com
or find me LinkedIn, ArtStation, or GitHub at the links below.